So basically, this strategy makes it a 2vs1 game where the other person is still in the game, but so crippled he's spending most of their time trying to catch up and find places to resource. It was a sloppy raid, but TGE was able to make a formidable enough army to take him out. Once I'm done with my Tower Rush, I can focus on raiding Nut. Nut comes to save the day by helping Hank out, but that lets TGE to boom freely. TGE does a good job in maintaining pressure on Nut while I'm doing my Tower rush. Once I make sure my guy has a hard time resourcing Timber, I double my partner's guy by raiding. This is the first and only game so far, so the strategy is pretty sloppy, but still rather effective.
RISE OF NATIONS LAKOTA FREE
So, I had an idea with the Lakota teamming up with the Spanish to figure out where the good resource areas were for my guy's 2nd City using Spanish's free Revealed Map Bonus.
Well, MaX_DreadLock came up with a Tower rush strategy with the Lakota, but I found it difficult to be effective against good players. Certain games when not being attacked early, I was able to make an 11 minute Gunpowder with a considerable Arquebusier army, and then a 14 minute Enlightenment Age along with some HC. That's it, and while it takes a good amount of practice to survive until Gunpowder Age and Enlightenment Age, it won't take you long. Then, go Monarchy to get cheaper HC and then start getting Scholars after you get both University Upgrades. Instead, I'd invest in buying Food and Timber for more Slingers to ready an attack in Gunpowder Age. You can get them, but they won't really boost your Knowledge count much. I repeat, they don't need Scholars until Gunpowder Age. All they need to do is research Despotism to make cheap FA and HI for Raid and Assault Defense. You'll find that they'll make a quick Medieval Age, Gunpowder Age, and Enlightenment Age. However, with the Egyptians having the Hanging Gardens, they'll have +50 Knowledge accumulating right off the bat once it's done in Classical Age. The problem with other Nations getting SCI 2 and COM 2 in Classical Age is that they'll be slow in getting COM 2 because of the lack of Knowledge. Except the Egyptians won't have a problem because once they research SCI 2 in Classical Age, they only use 100 Wealth and 80 Knowledge, saving the 120 Food and since they're Egyptians, will have made up that Food by having a higher Food Cap. However, getting SCI 2 in Ancient Age is much the same thing (120 Food and 120 Wealth). The 150 Food cost sounds like a lot, and it is. No matter what, get a Barracks and a Tower up ASAP. Continue to research MIL 1 and then CIV 1, and then Classical Age. Once you're doing that, make sure you have 5 Citizens building it. Once you get to the economy described above, start building the Hanging Gardens. Manipulate your ruins to get this done faster, and at least one point in time, you might want to get a Wealth Ruin. The Egyptians can easily have a +100 economy for Food and Timber with a +24 Wealth just by having SCI 1 and COM 1 with just one City! Basically, just concentrate on getting to that mark, and building a Market when able. However, I think prevailing against the Germans is good enough to warrant this strategy actually letting the Egyptians breathe into being a competitive Nation. TuF_HenWen using this strat a day ago (he was Nubians). After many games trying to perfect this strategy, I finally got it down pretty good. Therefore, I came up with a new strategy with the Egyptians. I was actually trying to do the fast TCA, but the fast HC/HA raid slowed me down (any attack against the Egyptians early, and they've got problems). TuF_HenWen.Īfter being manslaughtered by PCA_Frogman using Nubians, I felt that playing heads up with the Egyptians was the wrong thing to do.
The latest version of this strategy can be seen in this game vs.